In a previous post I discussed the very first step of the Vision in Product Design (ViP) process, the deconstruction at a product level. On this post, I’ll be showing examples of the next step, deconstruction at an interaction level, and how we handled it in our project to design the delivery of the future. If you havent read it, I suggest you read that one before diving into this one.
But if you’ve already read it… let’s jump right to it!
PART 2:
DECONSTRUCTION – THE INTERACTION LEVEL
The interaction qualities characterizing the relationship between the Combis and the different users involved with it was analysed though a brainstorming session where the team reflected, with a play role technique, the qualities which can be perceived from the interaction of these (more…)


I assume that everybody at the TU Delft heard from the presentation that Bill Baxton (Principal researcher Microsoft – 



